File Your Non-Stupid Questions Here

clockwork-andy:

sleeplesstotodile:

See it here on my deviantArt.

Woooo, new sculpt for the new year! And this time, its for meeeeeeee.

Here we have the glorious krokorok known as Kain. Best krokorok around.
He stands a whopping 8 inches tall. The base is a painted sand.
I did something a lil’ different for this one, streamed the entire building of it (minus the base, that would be boring!) on Livestream. Was a unique experience, gotta say. Might to it again!
For anyone who missed the stream, I have actually compiled all 18ish hours of the build (over 4 days) into a 9 minute video. You can see it here:
youtu.be/dIbYdTBuVWs
The reference (this one here! thesandstoneconsortium.tumblr.… ) for this sculpt was provided by our friendly neighbourhood sandshrew, :iconclockwork-andy: (go check him out for a drawing commission will ya!).
And, while you have your wallet open there, how ‘bout picking up your very own sculpture commission from me?
Kain belongs to :iconclockwork-andy:

I cannot reblog this hard enough, so you guys give me a hand! Just look at this work! And ST totally needs more sculpture commissions, so you guys go head and promote his work!

There’re links in this post with his commission info and the sped-up video of the sculpture. I -HIGHLY- recommend you check both out!

Reference I did of Kain for A CERTAIN SCULPTURE A CERTAIN TOTODILE did!

Reference I did of Kain for A CERTAIN SCULPTURE A CERTAIN TOTODILE did!

Quick mugshot of my baby girl <3

Yes guys, I’m drawing again OwO Not really my “style”, but a fan thingie to do.

Quick mugshot of my baby girl <3

Yes guys, I’m drawing again OwO Not really my “style”, but a fan thingie to do.

Talon - Dreamer's Eye
7,341 plays

talongrovyle:

It’s complete! I hope you all enjoy this little diddy of mine. Viva la Parai!

Hadn’t reblogged at the time. Talon you freaking nailed this one.

chocolatesprinklesroyale:

thesandstoneconsortium:

Full concept sheet of Robin with all of his attacks.
Phantom Force: Robin’s signature and only attack move. his body and robes tatter, phazing into an ethereal form to teleport.
Disable: An illusion that breaks the targets concentration and locks it, preventing a move from being used.
Embargo: Zipper locks an item, preventing its use.
Destiny Bond: Creates a promise knot on Robin’s finger and a part of the target’s body. If Robin faints, the knot snaps and the target follows afterwards. Otherwise, the knot loosens up and falls off.
Original idea by Sundance. Visual concepts by me. Robe color prone to change since it’s kinda wroooooooooong.

I dunno. If you’re gonna give a Banette a Destiny Bond, it’s best to also give it a Focus Sash for its item, along with the move Trick Room. Since Banettes aren’t known for their speed (or any powerful stats, for that matter), there’s a good chance that attempting to use Destiny Bond without Trick Room will cause more harm than good. Focus Sash usually guarantees that the Banette in question will stick around just long enough to cast Destiny Bond before dieing, should he be going against a powerful sweeper.

You forget that upon mega-evolving, Banette gets prankster as its ability, allowing it to Destiny Bond with priority. What&#8217;s more, according to Sunny priority Destiny Bond synergizes real well with Phantom Force and Banette&#8217;s natural low speed because it extends its duration (since the bond ends after Banette uses another move, and by attacking first on one turn and second on the other, the opponent gets two attacks in while Destiny Bond is still up).

chocolatesprinklesroyale:

thesandstoneconsortium:

Full concept sheet of Robin with all of his attacks.

Phantom Force: Robin’s signature and only attack move. his body and robes tatter, phazing into an ethereal form to teleport.

Disable: An illusion that breaks the targets concentration and locks it, preventing a move from being used.

Embargo: Zipper locks an item, preventing its use.

Destiny Bond: Creates a promise knot on Robin’s finger and a part of the target’s body. If Robin faints, the knot snaps and the target follows afterwards. Otherwise, the knot loosens up and falls off.

Original idea by Sundance. Visual concepts by me. Robe color prone to change since it’s kinda wroooooooooong.

I dunno. If you’re gonna give a Banette a Destiny Bond, it’s best to also give it a Focus Sash for its item, along with the move Trick Room. Since Banettes aren’t known for their speed (or any powerful stats, for that matter), there’s a good chance that attempting to use Destiny Bond without Trick Room will cause more harm than good. Focus Sash usually guarantees that the Banette in question will stick around just long enough to cast Destiny Bond before dieing, should he be going against a powerful sweeper.

You forget that upon mega-evolving, Banette gets prankster as its ability, allowing it to Destiny Bond with priority. What’s more, according to Sunny priority Destiny Bond synergizes real well with Phantom Force and Banette’s natural low speed because it extends its duration (since the bond ends after Banette uses another move, and by attacking first on one turn and second on the other, the opponent gets two attacks in while Destiny Bond is still up).

Full concept sheet of Robin with all of his attacks.

Phantom Force: Robin&#8217;s signature and only attack move. his body and robes tatter, phazing into an ethereal form to teleport.
Disable: An illusion that breaks the targets concentration and locks it, preventing a move from being used.
Embargo: Zipper locks an item, preventing its use.
Destiny Bond: Creates a promise knot on Robin&#8217;s finger and a part of the target&#8217;s body. If Robin faints, the knot snaps and the target follows afterwards. Otherwise, the knot loosens up and falls off.

Original idea by Sundance. Visual concepts by me. Robe color prone to change since it&#8217;s kinda wroooooooooong.

Full concept sheet of Robin with all of his attacks.

Phantom Force: Robin’s signature and only attack move. his body and robes tatter, phazing into an ethereal form to teleport.

Disable: An illusion that breaks the targets concentration and locks it, preventing a move from being used.

Embargo: Zipper locks an item, preventing its use.

Destiny Bond: Creates a promise knot on Robin’s finger and a part of the target’s body. If Robin faints, the knot snaps and the target follows afterwards. Otherwise, the knot loosens up and falls off.

Original idea by Sundance. Visual concepts by me. Robe color prone to change since it’s kinda wroooooooooong.

pmdunity:

A guild leader within the Hunters guild. His name is Robin.
While I designed the character overall, this wonderful reference as well as his costume were designed by Andy. He’s the first PMDU npc to have been a true joint design effort.

Look guys, I did a thing!

pmdunity:

A guild leader within the Hunters guild. His name is Robin.

While I designed the character overall, this wonderful reference as well as his costume were designed by Andy. He’s the first PMDU npc to have been a true joint design effort.

Look guys, I did a thing!

Two quick refs for PMDu. I apologize for dropping this here, but I didn’t want to post them in my dA since they’re so rough.

Going back in time, I’ve decided to start drawing Flint plantigrade again as seen in the pic above.

And then Flint and Kite extremely cute snuggles in a pillow pit because I wanted to draw that :B

teamquickwork:

The researcher’s third guild leader pops in for a quick visit now and again, but she prefers to work abroad.

She&#8217;s a special one~

This will probably turn into a PMDu related tumblr soon, which is why I&#8217;m posting this here.

teamquickwork:

The researcher’s third guild leader pops in for a quick visit now and again, but she prefers to work abroad.

She’s a special one~

This will probably turn into a PMDu related tumblr soon, which is why I’m posting this here.